public class Game
extends com.badlogic.gdx.InputAdapter
implements com.badlogic.gdx.ApplicationListener
构造器和说明 |
---|
Game() |
限定符和类型 | 方法和说明 |
---|---|
void |
create() |
void |
dispose() |
void |
pause() |
void |
render() |
void |
resize(int width,
int height) |
void |
resume() |
boolean |
touchDown(int screenX,
int screenY,
int pointer,
int button) |
public void create()
create
在接口中 com.badlogic.gdx.ApplicationListener
public void resize(int width, int height)
resize
在接口中 com.badlogic.gdx.ApplicationListener
public boolean touchDown(int screenX, int screenY, int pointer, int button)
touchDown
在接口中 com.badlogic.gdx.InputProcessor
touchDown
在类中 com.badlogic.gdx.InputAdapter
public void render()
render
在接口中 com.badlogic.gdx.ApplicationListener
public void pause()
pause
在接口中 com.badlogic.gdx.ApplicationListener
public void resume()
resume
在接口中 com.badlogic.gdx.ApplicationListener
public void dispose()
dispose
在接口中 com.badlogic.gdx.ApplicationListener