public class TreeActions
extends java.lang.Object
构造器和说明 |
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TreeActions() |
限定符和类型 | 方法和说明 |
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static com.badlogic.gdx.scenes.scene2d.ui.Tree |
create(org.xmeta.ActionContext actionContext) |
static void |
createBlankCell(org.xmeta.ActionContext actionContext) |
static void |
createNewRow(org.xmeta.ActionContext actionContext) |
static com.badlogic.gdx.scenes.scene2d.ui.Tree.Node |
createTreeNode(org.xmeta.ActionContext actionContext) |
static void |
createTreeNodeIcon(org.xmeta.ActionContext actionContext) |
static void |
init(org.xmeta.Thing self,
com.badlogic.gdx.scenes.scene2d.ui.Tree item,
org.xmeta.ActionContext actionContext) |
public static com.badlogic.gdx.scenes.scene2d.ui.Tree create(org.xmeta.ActionContext actionContext)
public static com.badlogic.gdx.scenes.scene2d.ui.Tree.Node createTreeNode(org.xmeta.ActionContext actionContext)
public static void createTreeNodeIcon(org.xmeta.ActionContext actionContext)
public static void createNewRow(org.xmeta.ActionContext actionContext)
public static void createBlankCell(org.xmeta.ActionContext actionContext)
public static void init(org.xmeta.Thing self, com.badlogic.gdx.scenes.scene2d.ui.Tree item, org.xmeta.ActionContext actionContext)