字段摘要 |
---|
方法摘要 |
---|
子事物摘要 | |
---|---|
|
Action
2D scene graph node that may contain other actors.
Actors have a z-order equal to the order they were inserted into the group. Actors inserted later will be drawn on top of actors added earlier. Touch events that hit more than one actor are distributed to topmost actors first. |
|
AddAction
Adds an action to an actor. |
|
AddListenerAction
Adds a listener to an actor. |
|
AfterAction
Executes an action only after all other actions on the actor at the time this action was added have finished. |
|
AlphaAction
Sets the alpha for an actor's color (or a specified color), from the current alpha to the new alpha. Note this action transitions from the alpha at the time the action starts to the specified alpha. |
|
ColorAction
Sets the actor's color (or a specified color), from the current to the new color. Note this action transitions from the color at the time the action starts to the specified color. |
|
DelayAction
Delays execution of an action or inserts a pause in a SequenceAction . |
|
FloatAction
An action that has a float, whose value is transitioned over time. |
|
IntAction
An action that has an int, whose value is transitioned over time. |
|
LayoutAction
Sets an actor's layout to enabled or disabled. The actor must implements Layout . |
|
MoveByAction
Moves an actor to a relative position. |
|
MoveToAction
Moves an actor from its current position to a specific position. |
|
ParallelAction
Executes a number of actions at the same time. |
|
RemoveAction
Removes an action from an actor. |
|
RemoveActorAction
Removes an actor from the stage. |
|
RemoveListenerAction
Removes a listener from an actor. |
|
RepeatAction
|
|
RotateByAction
Sets the actor's rotation from its current value to a relative value. |
|
RotateToAction
Sets the actor's rotation from its current value to a specific value. |
|
RunnableAction
An action that runs a Runnable . Alternatively, the run() method can be overridden instead of setting a runnable. |
|
ScaleByAction
Scales an actor's scale to a relative size. |
|
ScaleToAction
Sets the actor's scale from its current value to a specific value. |
|
SizeByAction
Moves an actor from its current size to a relative size. |
|
SizeToAction
Moves an actor from its current size to a specific size. |
|
TimeScaleAction
|
|
TouchableAction
Sets the actor's touchability . |
|
VisibleAction
Sets the actor's visibility . |
字段详细信息 |
---|
方法详细信息 |
---|
子事物详细信息 |
---|
Actors have a z-order equal to the order they were inserted into the group. Actors inserted later will be drawn on top of actors added earlier. Touch events that hit more than one actor are distributed to topmost actors first.
Author:
mzechner, Nathan Sweet
Adds an action to an actor.
Adds a listener to an actor.
Executes an action only after all other actions on the actor at the time this action was added have finished.
Sets the alpha for an actor's color (or a specified color), from the current alpha to the new alpha. Note this action transitions from the alpha at the time the action starts to the specified alpha.
Sets the actor's color (or a specified color), from the current to the new color. Note this action transitions from the color at the time the action starts to the specified color.
Delays execution of an action or inserts a pause in a SequenceAction
.
An action that has a float, whose value is transitioned over time.
An action that has an int, whose value is transitioned over time.
Moves an actor to a relative position.
Moves an actor from its current position to a specific position.
Executes a number of actions at the same time.
Removes an action from an actor.
Removes an actor from the stage.
Removes a listener from an actor.
Sets the actor's rotation from its current value to a relative value.
Sets the actor's rotation from its current value to a specific value.
An action that runs a Runnable
. Alternatively, the run()
method can be overridden instead of setting a runnable.
Scales an actor's scale to a relative size.
Sets the actor's scale from its current value to a specific value.
Moves an actor from its current size to a relative size.
Moves an actor from its current size to a specific size.
Sets the actor's touchability
.
Sets the actor's visibility
.