xworker.gdx.scenes.scene2d.Actor/@actions1
事物 actions(actions)点击打开事物点击浏览描述

父事物:
Actor
描述者:
事物
thing
继承:
actions

字段摘要
 
方法摘要
 
子事物摘要
           Action
          
2D scene graph node that may contain other actors. Actors have a z-order equal to the order they were inserted into the group. Actors inserted later will be drawn on top of actors added earlier. Touch events that hit more than one actor are distributed to topmost actors first.
           AddAction
          Adds an action to an actor.
           AddListenerAction
          Adds a listener to an actor.
           AfterAction
          Executes an action only after all other actions on the actor at the time this action was added have finished.
           AlphaAction
          Sets the alpha for an actor's color (or a specified color), from the current alpha to the new alpha. Note this action transitions from the alpha at the time the action starts to the specified alpha.
           ColorAction
          Sets the actor's color (or a specified color), from the current to the new color. Note this action transitions from the color at the time the action starts to the specified color.
           DelayAction
          Delays execution of an action or inserts a pause in a SequenceAction.
           FloatAction
          An action that has a float, whose value is transitioned over time.
           IntAction
          An action that has an int, whose value is transitioned over time.
           LayoutAction
          Sets an actor's layout to enabled or disabled. The actor must implements Layout.
           MoveByAction
          Moves an actor to a relative position.
           MoveToAction
          Moves an actor from its current position to a specific position.
           ParallelAction
          Executes a number of actions at the same time.
           RemoveAction
          Removes an action from an actor.
           RemoveActorAction
          Removes an actor from the stage.
           RemoveListenerAction
          Removes a listener from an actor.
           RepeatAction
          
           RotateByAction
          Sets the actor's rotation from its current value to a relative value.
           RotateToAction
          Sets the actor's rotation from its current value to a specific value.
           RunnableAction
          An action that runs a Runnable. Alternatively, the run() method can be overridden instead of setting a runnable.
           ScaleByAction
          Scales an actor's scale to a relative size.
           ScaleToAction
          Sets the actor's scale from its current value to a specific value.
           SizeByAction
          Moves an actor from its current size to a relative size.
           SizeToAction
          Moves an actor from its current size to a specific size.
           TimeScaleAction
          
           TouchableAction
          Sets the actor's touchability.
           VisibleAction
          Sets the actor's visibility.
 
字段详细信息
 
方法详细信息
 
子事物详细信息

Action点击打开事物

2D scene graph node that may contain other actors.

Actors have a z-order equal to the order they were inserted into the group. Actors inserted later will be drawn on top of actors added earlier. Touch events that hit more than one actor are distributed to topmost actors first.

Author:

mzechner, Nathan Sweet


AddAction点击打开事物

Adds an action to an actor.


AddListenerAction点击打开事物

Adds a listener to an actor.


AfterAction点击打开事物

Executes an action only after all other actions on the actor at the time this action was added have finished.


AlphaAction点击打开事物

Sets the alpha for an actor's color (or a specified color), from the current alpha to the new alpha. Note this action transitions from the alpha at the time the action starts to the specified alpha.


ColorAction点击打开事物

Sets the actor's color (or a specified color), from the current to the new color. Note this action transitions from the color at the time the action starts to the specified color.


DelayAction点击打开事物

Delays execution of an action or inserts a pause in a SequenceAction.


FloatAction点击打开事物

An action that has a float, whose value is transitioned over time.


IntAction点击打开事物

An action that has an int, whose value is transitioned over time.


LayoutAction点击打开事物

Sets an actor's layout to enabled or disabled. The actor must implements Layout.


MoveByAction点击打开事物

Moves an actor to a relative position.


MoveToAction点击打开事物

Moves an actor from its current position to a specific position.


ParallelAction点击打开事物

Executes a number of actions at the same time.


RemoveAction点击打开事物

Removes an action from an actor.


RemoveActorAction点击打开事物

Removes an actor from the stage.


RemoveListenerAction点击打开事物

Removes a listener from an actor.


RepeatAction点击打开事物


RotateByAction点击打开事物

Sets the actor's rotation from its current value to a relative value.


RotateToAction点击打开事物

Sets the actor's rotation from its current value to a specific value.


RunnableAction点击打开事物

An action that runs a Runnable. Alternatively, the run() method can be overridden instead of setting a runnable.


ScaleByAction点击打开事物

Scales an actor's scale to a relative size.


ScaleToAction点击打开事物

Sets the actor's scale from its current value to a specific value.


SizeByAction点击打开事物

Moves an actor from its current size to a relative size.


SizeToAction点击打开事物

Moves an actor from its current size to a specific size.


TimeScaleAction点击打开事物


TouchableAction点击打开事物

Sets the actor's touchability.


VisibleAction点击打开事物

Sets the actor's visibility.