In dynamic model programming, classes are also objects, and classes are common models.
Defining a class (descriptor) is to define which attributes (sub-nodes) and behaviors it has. In the model editor, it is accomplished by adding attributes (attributes), things (sub-nodes) and actions (action actions) sub-nodes of the model.
In XWorker, a meta-object called MetaDescriptor3 is often used to create new descriptors.
The following GIF video demonstrates how to define a Person class (descriptor) in the Thing Manager.
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